Reduced the appearance rate of the devil room layout with only runes in Greed mode Removed Dead Bird and Ouija Board from the devil room pool in Greed mode Removed Cube of Meat from most Greed mode pools except silver treasure/shop Added Ball of Bandages to the silver treasure room pool in Greed mode Added thick Odd Mushroom to the treasure room pools in Greed mode Beggars no longer give Treasure Map, Compass or Contract From Below in Greed mode Toned down the amount of enemies spawned on the first floor of Greed/Greedier mode Bomber Boy now has normal weight/rarity in the bomb bum pool (was previously more rare) Increased the weight of Blank Card in the shop pool (was previously more rare) Replaced Mom’s Razor with Razor Blade in the curse room pool Replaced Razor Blade with Blood Rights in the devil room pool Added Guppy’s Eye to the curse room pool Added Little Horn to the devil room pool (it was previously only there in Greed mode) Reduced the devil price of The Nail, Bloody Lust and Bloody Gust to 1 heart Adjusted the formula used to calculate damage for Libra and the pause menu stat tallies (this results in overall higher damage during Libra runs) Book of Sin no longer creates microbatteries (only normal and rarely golden/mega batteries) Voodoo Head now improves curse room layouts/rewards Lil Dumpy is now a follower and automatically produces a Butter Bean fart when an enemy or projectile is about to hit Isaac We Need to Go Deeper/Mom’s Shovel/Ehwaz now feature a secret method to guarantee a crawlspace once per floor and no longer create them based on random chance Pay to Play now works on double locked doors, key blocks and chests, and features new sprites for all types of locked doors The D12 can now reroll most obstacles, including poop, spikes and fireplaces, and can generate more varied obstacles Lost Fly now deals damage less frequently (7 damage every 7 frames) but forces nearby enemies to target it When uncloaking, all nearby enemies take damage, and Isaac gains a brief tears + damage up Camo Undies now grants +.5 speed while cloaked. Mom’s Razor now blocks projectiles and can damage bosses The effects can now also be applied to bosses. While an enemy bleeds, they leave behind creep that damages other enemies. Bleed effects from Mom’s Razor and Backstabber now deal damage based on how quickly an enemy is moving (faster enemies take more damage). ? now gets devil deals at a reduced cost and starts with an innate Lil Larva effect (destroying poop spawns 1 blue fly) Reduced the duration of the temporary damage bonus granted by Lazarus' Birthright from 3 minutes to 1, however this bonus is granted every time Lazarus turns into his revived form Increased the damage multiplier of Lazarus' revived form to 1.4 (from 1.2) Lazarus now only loses up to 1 heart container when turning into his revived form, this cannot bring him below 1 heart container Lazarus now gains a permanent +.5 damage up each time he turns into his revived form Lazarus now reverts to his normal form when going to the next floor, gaining his extra life back if he lost it "Something spooky" has appeared in the Ashpit! Added missing enums for null items introduced by previous updates Fixed Pay to Play (the item) locking doors that would normally be unlocked (such as the silver treasure room in Greed mode) Fixed several special room doors not working correctly in the Pay to Play challenge Fixed Bethany's unlock condition not working as intended due to Lazarus' new revival mechanic Fixed reviving as Lazarus resetting his devil deal chance even if red heart damage was taken during the current floor Fixed Clutch's Clickety Clacks not dealing contact damage after being revived Fixed Lil Loki not counting towards the Conjoined transformation (for real this time!) Fixed champion War and Death not using the correct sprites when transitioning to their second phase Fixed champion versions of Chub, Little Horn, Rag Man, Brownie, Peep and the Bloat not using the correct sprites for spawned enemies Fixed champion Mask of Infamy not using its unique champion sprites Fixed missing champion sprites for Rag Man Fixed a bug which prevented scores from being submitted upon winning a daily run Little Horn's orange champion variant now uses unique flaming troll bomb sprites and always spawns flaming troll bombs when teleporting around the room Little Horn now takes reduced damage from his own bombs (this prevents him from killing himself too quickly)
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